#include <iostream>
#include <string>
#include <vector>
#include "Map.h"

using namespace std;

class Player : public Map {
public:
	Player();
	Room* pLoc;
	void pPickup(string* item);
	void pDrop(string* item);
	bool pItemPresent(string* item);
	void Consume(string* item);
	void AddItem(string* item);
	vector<string> pInventory;
};